long-time followers of my work (read: nobody ever) will note that this is some animation that I did like a year or possibly two years ago that I finally cleaned up. I still like bits of it: the paper teeth, the lolling tongue and a bit of the jump but mostly it's boring and stiff.
Showing posts with label gif. Show all posts
Showing posts with label gif. Show all posts
Thursday, 16 May 2013
#173
long-time followers of my work (read: nobody ever) will note that this is some animation that I did like a year or possibly two years ago that I finally cleaned up. I still like bits of it: the paper teeth, the lolling tongue and a bit of the jump but mostly it's boring and stiff.
Sunday, 31 March 2013
#167
some rough / cleaned up animation I worked on this weekend. I modelled and animated the pretty basic 3d in the background, too. probably gonna move the dude in the bottom left or the face on the ramp, feels like it's a bit of a weird composition at the moment. still a few things to tweak but i'm happy with the bulk of it.
sorry about the huge gifs.
Friday, 29 March 2013
Monday, 18 March 2013
#163
sorry, i know i keep posting bits of this as opposed to actual drawings but i'm trying to get back into posting at least SOMETHING every day. this one was another good test of my use of IK rigging. also how difficult having characters pick up / put down things can be (a fact I remember from watching the developer commentary of Jak 3). More actual drawings coming soon.
Wednesday, 13 March 2013
Monday, 11 March 2013
#159
some animation from a music vid I'm working on with Nicos Livesey. I finally taught myself how to do basic IK rigging in 3ds! We're doing pretty much the whole animation at 8fps which may be a bit of a mindfuck to watch but it's fun trying to get expression and speed out of such a chuggy framerate.
Tuesday, 18 December 2012
Friday, 7 December 2012
#140
Here are some of my favourite flash bits from Scruffizer's Rap Rave music video I animated on. Enjoy! Designed by Harriet Stewart and directed by John Malcolm Moore. maybe give them a second to load.

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